Add environmental variable to control path of media
#683
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epsilon-phase
5 yıl önce Media-path
içindeki 1 işlemeyi master
ile birleştirdi
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Etiketleri uygula
A: API
Related to the REST API
A: Backend
Code running on the server
A: Federation
Stuff related to Federation
A: Front-End
Related to the front-end
A: I18N
Translations, and related code
A: Meta
More about project management or code than the project itself
A: Security
Build
The building, or installation process of Plume
C: Bug
Something isn't working
C: Discussion
We need to talk
C: Enhancement
New feature or request
C: Feature
This is a new feature
Compatibility
Compatibility with different browsers, readers and OS
Dependency
Related to an external package that Plume uses
Design
UI/UX related issues and PRs
Documentation
Good first issue
Good for newcomers
Help welcome
Extra attention is needed
Mobile
Issues affecting only mobile UX
Rendering
How elements're rendered out for the end user
S: Blocked
Something else needs to be fixed first
S: Duplicate
This issue or pull request already exists
S: Incomplete
This PR is not complete yet
S: Instance specific
Issues concern a limited number of instances
S: Invalid
This doesn't seem right
S: Needs Voting/Discussion
Need to be discussed by the community (on Loomio)
S: Ready for review
This PR is ready to be reviewed
Suggestion
Proposed ideas worth considering
S: Voted on Loomio
This is issue has been created after a vote on Loomio
S: Wontfix
This will not be worked on
Etiket Yok
A: API
A: Backend
A: Federation
A: Front-End
A: I18N
A: Meta
A: Security
Build
C: Bug
C: Discussion
C: Enhancement
C: Feature
Compatibility
Dependency
Design
Documentation
Good first issue
Help welcome
Mobile
Rendering
S: Blocked
S: Duplicate
S: Incomplete
S: Instance specific
S: Invalid
S: Needs Voting/Discussion
S: Ready for review
Suggestion
S: Voted on Loomio
S: Wontfix
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Bildirimler
Bitiş Tarihi
Bitiş tarihi geçersiz veya aralık dışında. Lütfen 'yyyy-aa-gg' biçimini kullanın.
Bitiş tarihi atanmadı.
Bağımlılıklar
Bağımlılık yok.
Referans: Plume/Plume#683
Yeni konuda referans
Henüz bir içerik yok.
'Media-path' Dalını Sil
Bir dalı silmek kalıcıdır. GERİ ALINAMAZ. Devam edilsin mi?
Hayır
Evet
This was a request made on the matrix chat that will make it possible to release a snap version, that environmental variable being
MEDIA_UPLOAD_DIRECTORY
Codecov Report
This looks correct to me; I'm not familiar with Rocket's
#[get()]
routing stuff, so someone else should check that this is correct.I'll give it a test! Thanks!
👀
is this supposed to be deterministic?
Is it deterministic? It seems to come up with new GUIDs each piece we upload.
(We don't think we quite understand)
aah, never mind, i was thinking of something else
(the deterministially random id we use per release for our assets)
I haven't tested yet, but apart from a minor path mistake, it looks good to me 🙂
the
media
part is already included in the default value of media_directory (static/media
). I don't know if it should be removed from here or from there (it depends on how custom directory should appear), but I think there is one too muchOh, thanks for the catch.
I've built a snap from this locally, setting the new
MEDIA_UPLOAD_DIRECTORY
appropriately, and it works!Once this lands I'll push a PR for the snapcraft metadata and we'll have a fully-functional snap that I can then document! 😁
Looks good to me! Thank you for your help! 👍
Gözden Geçirenler
866465c603
olarak birleştirildi.1. Adım:
Proje deponuzdan yeni bir dala göz atın ve değişiklikleri test edin.2. Adım:
Forgejo'daki değişiklikleri ve güncellemeleri birleştirin.